Elden Ring Patch 1.10 now live: What’s new?

Elden Ring servers went down for maintenance this morning as patch 1.10 went live in preparation for the new DLC.

The adjustments don’t change how the bosses work but rather reduce the punishment to the player for missing critical hits and reduce the poise damage for neglecting them as well. Some other PVP updates took place as well. It also added a few notes to the balancing to make the game run a little smoother.

Here is a list of patch notes:

General Balance Adjustments:

  • Increased critical hit damage
  • Decreased recovery time after a missed critical hit
  • Increased poise damage of attacks that occur after missing a critical hit

PVP Balances:

  • Increased poise damage of all weapons and some spells and incantations
  • Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise
  • Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise
  • Critical hit angles have been extended
  • Decreased the invulnerability window of the ‘Quick Step’ and ‘Hound’s Step’ skills.
  • Decreased the damage reduction granted by some skills, incantations and items.

General Bug Fixes:

  • Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise
  • Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items
  • Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
  • Corrected some text in certain languages

Elden Ring has been the most successful of all the FromSoft games and combines the best parts of all the former games into one.

The new DLC was announced and has been called Shadow of the Erdtree. As of right now, there is no official release date for the DLC.